Since I did get a few emails asking whether the new version is now out: Yes, it most certainly should be!
I did have some last-minute glitch in that all my testing machines apparently burned through one more of the wires in my home’s electrical wiring (third time :-/), so a few wall sockets lost power, including the one to my router – so the release was baked early yesterday, but didn’t get pushed out right away because the router was dead. Oh, heck, it all happens at the same time. Either way, a single extension cord from anothe room fixed that, and the 0.15.5 version was pushed some time before midnight yesterday night.
And as always, it should be on the releases page, under the following link: http://www.lukminer.net/releases/
A few notes:
- this version should have code for at least a month or two’s blocks compiled in. I’ll update newer once when it’ll get close to that.
- In this version I did fully deprecate support for the x100 generation phis. If somebody can convincingly make a case for re-activating that I can still do that – but it’d literally have to be thousands of those x100 generation phis to make that worthwhile, and I doubt those would be profitable.
- In the latest drop I’ve disabled the CPU version; partly because this reduced the compile time by 4x (yes, CPU build is 3x more expensive because of the different instruction set specializations….), and partly because I thought nobody used that any more. I already got comments to the contrary, so will re-activate that in next drop.
- I have not yet gotten around to fixing smaller coins like turtle or aeon.
Either way – v0.15.5 is out, and should be working.
With that – happy mining!